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#include "uci.hpp"
#include "board.hpp"
#include "bot.hpp"
#include "fen.hpp"
#include "moves.hpp"
#include <algorithm>
#include <cctype>
#include <cstdint>
#include <cstdlib>
#include <iostream>
#include <print>
#include <string>

using namespace std;
bool isValidChessRank(char rank) {
  if (rank >= '1' && rank <= '8') {
    return true;
  } else {
    return false;
  }
}
bool isValidChessFile(char rank) {
  if (rank >= 'A' && rank <= 'H') {
    return true;
  } else {
    return false;
  }
}
static Game initBoard(string startingFEN) {
  Game b;
  b.enPassant = IndexToPosition(0); // default value
  b.canEnpassant = false;
  b.state = TURN;
  b.turn = true;
  b.castle = "";
  b.halfMoveClock = 0;
  b.MoveClock = 0;
  setBoardFen(startingFEN, &b);
  return b;
};
void UciInit() {
  Game game =
      initBoard("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");

  string line;

  while (getline(cin, line)) {
    string cmd = line;

    transform(cmd.begin(), cmd.end(), cmd.begin(), ::toupper);

    if (cmd == "QUIT") {
      break;
    }
    if (cmd == "UCI") {
      cout << "uciok\n";
      cout.flush();
    } else if (cmd == "ISREADY") {
      cout << "readyok\n";
      cout.flush();
    } else if (cmd.starts_with("GO")) {
      Move best = EngineGetBestMove(&game);

      cout << "bestmove ";
      cout << (char)(best.From.file + 'a') 
          << 8 - best.From.rank
           << (char)(best.To.file + 'a') << 8 - best.To.rank;
      println();

      cout.flush();
    }
  }
}
int startREPL() {

  Game g =
      initBoard("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
  Game *b = &g;
  printBoard(b);
  while (true) {
    GetLegalMoves(b);
    if (b->state == STALEMATE) {
      printBoard(b);
      std::println();
      std::cout << "\033[1mStalemate\033[0m" << "\n";
      std::println();
      return 0;
    }
    if (b->state == DRAW) {
      printBoard(b);
      std::println();
      std::cout << "\033[1mDraw\033[0m" << "\n";
      std::println();
      return 0;
    }
    if (b->state == WHITE_WON) {
      printBoard(b);
      std::cout << "\033[1mChechmate White won\033[0m" << "\n";
      return 0;
    }
    if (b->state == BLACK_WON) {
      printBoard(b);
      std::cout << "\033[1mCheckmate Black won\033[0m" << "\n";
      return 0;
    }
    if (b->state == TURN) {
      if (true) {
        Move move = EngineGetBestMove(b);
        PlayMove(move, b);
        printBoard(b);
        continue;
      }
    }
    std::cout << "> ";
    std::string command;
    if (!(std::cin >> command)) {
      std::println();
      std::cout << "Exiting...\n";
      return EXIT_SUCCESS;
    }

    std::transform(command.begin(), command.end(), command.begin(), ::toupper);

    std::cout << command << "\n";
    if (command == "EXIT") {
      std::println();
      std::cout << "Exiting...\n";
      return EXIT_SUCCESS;
    }
    if (command == "RESING") {
      std::cout << "\033[1mOK\033[0m" << "\n";
      if (b->turn) {
        b->state = BLACK_WON;
      } else {
        b->state = WHITE_WON;
      }
      continue;
    }
    if (command == "BOARD") {
      printBoard(b);
      continue;
    }
    if (command == "MOVES" || command == "MOVE") {
      auto moves = GetLegalMoves(b);
      PrintMoves(moves);
      continue;
    }
    if (command.length() != 4) {
      std::cout << "Unknown Command, use EXIT to exit";
      std::println();
      continue;
    }
    if (b->state == TURN) {
      if (!isValidChessFile(command[0])) {
        std::cout << "ERROR: Expected valid file at first place";
        std::println();
        continue;
      }

      if (!isValidChessRank(command[1])) {
        std::cout << "ERROR: Expected valid rank at second place";
        std::println();
        continue;
      }

      if (!isValidChessFile(command[2])) {
        std::cout << "ERROR: Expected valid file at third place";
        std::println();
        continue;
      }

      if (!isValidChessRank(command[3])) {
        std::cout << "ERROR: Expected valid rank at four place";
        std::println();
        continue;
      }

      // we know its a valid chess pos
      int fromFile = command[0] - 'A';
      int fromRank = '8' - command[1];
      int toFile = command[2] - 'A';
      int toRank = '8' - command[3];
      std::cout << fromFile << "\n";
      std::cout << fromRank << "\n";
      std::cout << toFile << "\n";
      std::cout << toRank << "\n";
      Move move = {
          {static_cast<uint8_t>(fromRank), static_cast<uint8_t>(fromFile)},
          {static_cast<uint8_t>(toRank), static_cast<uint8_t>(toFile)}};

      auto moves = GetLegalMoves(b);
      if (!(std::ranges::find(moves, move) != moves.end())) {
        std::cout << "Invalid move!";
        std::println();
        PrintMoves(moves);
        continue;
      }
      std::println();
      PlayMove(move, b);
      printBoard(b);
    }
  }
}

void PrintMoves(const std::vector<Move> &moves) {
  std::cout << "Moves (" << moves.size() << "):\n";

  for (const Move &move : moves) {
    std::cout << (char)((int)move.From.file + 'A') << 8 - (int)move.From.rank
              << " -> " << (char)((int)move.To.file + 'A')
              << 8 - (int)move.To.rank << "\n";
  }
}