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#ifndef SRC_EVALUATE_H_
#define SRC_EVALUATE_H_
#include "board/board.hpp"
/*
* Return static evaluation of board from white player pespective.
* This function is very expensive for computation.
*/
int EvaluateBoardForWhite(Game *g);
/*
* Evaluate board for white wrapper that return score for current player
*/
int EvaluateBoard(Game *g);
bool IsEndgame(const Game *g);
#endif /* SRC_EVALUATE_H_ */
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