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#ifndef SRC_BOT_H_
#define SRC_BOT_H_

#include "board/board.hpp"
#include <cstdint>

struct move_options {
  int wtime;
  int btime;
  int wncr;
  int bncr;
};

uint16_t GetBestMove(Game *b, int depth, move_options options);

#endif /* SRC_BOT_H_ */