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#ifndef SRC_BOARD_H_
#define SRC_BOARD_H_

#include <cstdint>
#include <string>
enum pieceType {
  NONE,
  PAWN,
  KNIGHT,
  BISHOP,
  ROOK,
  QUEEN,
  KING,
};

struct Piece {
  bool color;
  pieceType type;
  bool moved;
};

struct board {
  Piece pieces[64];
  bool turn; // 1 white; 0 black
  std::string castle;
  uint8_t halfMoveClock;
  uint16_t MoveClock;
};

void printBoard(board *b);
void setBoardFen(std::string fen, board *b);
Piece createPiece(pieceType type, bool color, bool moved = false);
#endif /* SRC_BOARD_H_ */