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AgeCommit message (Expand)Author
4 daysperf(board): using magic bitboards for is square attacked helperAdam
4 daysperf(board): making is square attacked helper use modern bitboard aproachAdam
5 daysrefactor(hash): refactoring hash logic to be betterAdam
5 daysperf(board): making hashing use incremental XORs instead of rebuild from scratchAdam
5 daysrefactor(move): refactoring move to be nicer and betterAdam
5 daystest commitAdam
6 daysperf(move): making undo move use incremental bitboard aproah instead of gener...Adam
6 daysrefactor(move): making a helperAdam
6 daysrefactor(all):Adam
6 daysperf(board): implementing magic bitboards for faster move generationAdam
7 daysfeatuare(fen): validating king counts before accepting fen stringAdam
7 daysfix(tests): making zobrist tests use jsonAdam
7 daysrefactor(uci): making us print engine name using cerr instead of coutAdam
7 daysrefactor(board): making king use same bitboard precompute bitboard style logi...Adam
7 daysfix(book): making engine turn caslting moves into uci perpesentation only if ...Adam
7 daysfix(book): fixing critical castling bugAdam
7 daysrefactor(book): refactoring opening book codeAdam
7 daysadding zobrist hashingAdam
7 daysrefactor(board): refactoring move generation code into better and nice way + ...Adam
8 daysrefactor(board): using auto with static castAdam
8 daysrefactor(board): making generate knight moves use const referenceAdam
8 daysrefactor(board): refactoring pawn move generation code for better perfomance ...Adam
8 daysfix(search) making quiecen search have same mid search logic as main searchAdam
9 daysfix(uci): validate moves before accepting themAdam
9 daysrefactor(formating): fixing formatingAdam
9 daysperf(draw) instead of having a hash map for three fold repetion check now we ...Adam
9 daysFixing compiler errorsAdam
9 daysremoving maximum depth now insted we are gonna just have constant thinging ti...Adam
9 daysrenaming thingsAdam
9 daysmaking bot thing moreAdam
9 daysimplementing memory optimazied move using uint16_t instead of a four integers...Adam
11 daysadding a create move helper functionAdam
11 daysadding more memory efficnet helper functionsAdam
11 daysmoving enum aroundAdam
12 daysupdating header fileAdam
13 daysfixingAdam
13 daysfixing transpoition table bugAdam
13 daysfixing syntax bugsAdam
13 daysimprovign bot by giving king endgame tableAdam
14 daysremoving usuded importsAdam
14 daysimproving codeAdam
14 daysimproving knight move gen codeAdam
14 daysremoving useless checksAdam
14 daysremoving hard coded knight movesAdam
14 daysmodernizing the codeAdam
14 dayspolishingAdam
14 dayspolishingAdam
14 dayssimpilifed codeAdam
14 daysimproving the codeAdam
2026-08-10fixing more lint warningsAdam