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Chess engine written in C++
Adam
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moves.hpp
Age
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Author
6 days
perf(board): implementing magic bitboards for faster move generation
Adam
8 days
refactor(board): refactoring move generation code into better and nice way + ↵
Adam
adding debug command moves
9 days
refactor(board): refactoring pawn move generation code for better perfomance ↵
Adam
and quality
10 days
implementing memory optimazied move using uint16_t instead of a four ↵
Adam
integers and one byte
2026-08-03
a big hell of a commit
Adam
2026-08-02
adding bitboards aproah
Adam
2026-08-01
adding castling
Adam
2026-07-30
optimazing
Adam
2026-07-29
new folder structer
Adam
2026-07-29
changes
Adam
2026-07-29
improving check generation
Adam
2026-07-28
making bot do check and add knight table
Adam
2026-07-27
adding uci
Adam
2026-07-27
lot of changes
Adam
2026-07-26
adding repl
Adam
2026-07-26
adding king and formating
Adam
2026-07-26
making repl work
Adam
2026-07-26
adding move chenging to repl
Adam
2026-07-25
adding get legal moves
Adam
2026-07-25
adding code
Adam
2026-07-25
adding struct for moves
Adam