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| author | Adam <adammegarules1@gmail.com> | 2026-07-29 16:18:52 +0200 |
|---|---|---|
| committer | Adam <adammegarules1@gmail.com> | 2026-07-29 16:18:52 +0200 |
| commit | 1d6a6717ba088c3b89d50021f2bf6656eb564533 (patch) | |
| tree | 83c2ba1c3a89eacf63f8841ccfb93671c5b45bdf /src/uci.cpp | |
| parent | 42c1050af70447e935ad1914e57ccecd9f278e7f (diff) | |
implementing castling
Diffstat (limited to 'src/uci.cpp')
| -rw-r--r-- | src/uci.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/uci.cpp b/src/uci.cpp index 310d31c..8a7ad9a 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -83,7 +83,6 @@ Game initBoard( b.canEnpassant = false; b.state = TURN; b.turn = true; - b.castle = ""; b.halfMoveClock = 0; b.MoveClock = 0; b.Transpositions = transPositions; @@ -91,7 +90,6 @@ Game initBoard( Piece EmptyPiece = { false, NONEPIECE, - false, }; for (int i = 0; i < 64; i++) { b.pieces[i] = EmptyPiece; |
