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| author | Adam <adammegarules1@gmail.com> | 2026-07-27 20:44:07 +0200 |
|---|---|---|
| committer | Adam <adammegarules1@gmail.com> | 2026-07-27 20:44:07 +0200 |
| commit | ab198bd13a44344989c34ee1fda1e56fa00cbe1f (patch) | |
| tree | 202f3c7b5ecc19a6fa3e45124a49d341b914eba0 /src/fen.cpp | |
| parent | 51d27e1ab9058c9e0fafb399e22edf7b38470510 (diff) | |
making it uci compatible
Diffstat (limited to 'src/fen.cpp')
| -rw-r--r-- | src/fen.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/fen.cpp b/src/fen.cpp index 21ea778..7597143 100644 --- a/src/fen.cpp +++ b/src/fen.cpp @@ -1,7 +1,6 @@ #include "fen.hpp" #include "board.hpp" #include <cctype> -#include <cstdio> #include <cstdlib> #include <print> #include <string> @@ -27,8 +26,6 @@ void setBoardFen(std::string fen, Game *b) { parserState state = POSITION; for (uint i = 0; i < fen.length(); i++) { - std::printf("state: %d\n", state); - std::printf("doing: %c\n", fen[i]); if (fen[i] == ' ') { if (state == POSITION) { state = TURN; |
