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Chess engine written in C++
Adam
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7 days
refactor(uci): making us print engine name using cerr instead of cout
Adam
7 days
refactor(board): making king use same bitboard precompute bitboard style ↵
Adam
logic as knights
7 days
fix(book): making engine turn caslting moves into uci perpesentation only if ↵
Adam
there is a king
7 days
fix(book): fixing critical castling bug
Adam
7 days
refactor(book): refactoring opening book code
Adam
7 days
adding zobrist hashing
Adam
8 days
refactor(board): refactoring move generation code into better and nice way + ↵
Adam
adding debug command moves
8 days
refactor(board): using auto with static cast
Adam
8 days
refactor(board): making generate knight moves use const reference
Adam
8 days
refactor(board): refactoring pawn move generation code for better perfomance ↵
Adam
and quality
9 days
fix(search) making quiecen search have same mid search logic as main search
Adam
9 days
fix(uci): validate moves before accepting them
Adam
9 days
refactor(formating): fixing formating
Adam
9 days
perf(draw) instead of having a hash map for three fold repetion check now we ↵
Adam
have
9 days
Fixing compiler errors
Adam
9 days
removing maximum depth now insted we are gonna just have constant thinging ↵
Adam
time of 7 seconds for now if no time controls are speficied
9 days
renaming things
Adam
9 days
making bot thing more
Adam
9 days
implementing memory optimazied move using uint16_t instead of a four ↵
Adam
integers and one byte
11 days
adding a create move helper function
Adam
11 days
adding more memory efficnet helper functions
Adam
11 days
moving enum around
Adam
12 days
updating header file
Adam
13 days
fixing
Adam
13 days
fixing transpoition table bug
Adam
13 days
fixing syntax bugs
Adam
13 days
improvign bot by giving king endgame table
Adam
14 days
removing usuded imports
Adam
14 days
improving code
Adam
14 days
improving knight move gen code
Adam
14 days
removing useless checks
Adam
14 days
removing hard coded knight moves
Adam
14 days
modernizing the code
Adam
14 days
polishing
Adam
14 days
polishing
Adam
14 days
simpilifed code
Adam
14 days
improving the code
Adam
2026-08-10
fixing more lint warnings
Adam
2026-08-10
aplying more fixes
Adam
2026-08-10
fixing isseu #1
Adam
2026-08-10
fixing even more lint warings
Adam
2026-08-10
folowing the lint suggestions
Adam
2026-08-10
fixing
Adam
2026-08-10
fixing lint error
Adam
2026-08-10
fixing and updating
Adam
2026-08-10
making fen parser be self contained
Adam
2026-08-10
adding json based perft tests
Adam
2026-08-10
incresing maximum depth
Adam
2026-08-08
adding json output
Adam
2026-08-08
fix: draw counting limit change
Peter B.
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